1400 the guild patch
Hear ye, hear ye! Good people of the Guild, we have an announcement to make! Hi everyone! Our next patch will be a big one! It is currently stabilized and we plan to release it…. The Guild 3 is currently in Early Access and therefore in development. It will be regularly updated, so if you are looking for information regarding the current state please check-out the latest patch notes. If you have a restrictive firewall then you may have to manually open the following outgoing ports to be able to play in multiplayer:.
It is possible that some of the issues that you encounter but other players not, are causes by missing or corrupt files. In this case it may help if you do the following:. When the game leaves Early Access, the price will rise. Price at release : When you buy the game now in Early Access , you will get updated continuously until the day of full release for free.
At release, the price will be announced. The TG3 key stays valid after the Early Access. But everyone who already bought the boxed version via Amazon etc. If you want to take part in the Early Access and if you have pre-ordered the box, then we suggest that you cancel that order and then buy Early Access on Steam or GoG. Full version of the game : The final version of the game will include all bugfix and content patches of the Early Access, as well as the fully localized texts in the supported languages.
Community : We will interact with the community regularly on the steam community page of the game — please note, that all Early Access related threads may be deleted at the end of the Early Access phase. Efficient Bug reports : Here you can find our post about how to help us the most. Starting the game Black screen : Change Desktop Resolution in Windows any resolution might work, but usually lowering helps and launch the game again.
If you have had a black screen problem, please accept. If not, you can decline. The options can be changed afterwards with a restart. You need to accept it. Once you are in the game, you will be able to change the resolution if you want to.
Controls How to walk and control characters : To select your character, there are two options. But what exactly do you do in The Guild? To start out, you have to pick a profession and then use it to make money. Professions include standard things like being a blacksmith or a carpenter or a preacher, but then you can also try your luck at being more unusual things like a thief or an alchemist.
There are 11 professions in all, but unlike in The Sims where each profession is essentially the same, in The Guild they can play wildly differently. For example, blacksmiths have to buy iron, silver, and gold, and use them to produce weapons and jewelry; preachers rely on scribes to write poems and other documents, and they can also hold sermons for extra donations; and thieves spend their time picking pockets and burgling homes, or maybe even kidnapping people. Most of the professions involve buying resources at the marketplace, producing some product, and then selling the product back at the marketplace, but there are only so many resources and products, and how they're managed is just different enough that the professions in The Guild end up being a lot of fun to explore.
Of course, once the money starts rolling in, you also need to take care of your character, and there's a lot going on in this area as well. For starters, during each round of game play you get some "action points" to spend. Mostly what you'll do with action points is to build up your skills like combat and negotiation but you can also use them for other activities. For example, preachers need to spend an action point if they want to hold a sermon, and thieves need three action points to kidnap somebody.
You can also woo a potential spouse and start up a family, or spend money to upgrade your house or business or buy a new house or business , or you can enter into politics and eventually perhaps become the sovereign of the town you're living in.
One of the most intriguing parts of The Guild is that the game doesn't end when your character dies. As long as you have a child of suitable age older than 11 then that child will inherit everything, minus a nasty inheritance tax. And so, instead of a life simulation, The Guild is more of a dynasty simulation. That means, along with everything else, you need to take care of your children by giving them learning toys or by sending them off to school, so they'll be prepared to take over after your current character's death.
It also means, conceivably, that you could play The Guild forever. Each round in the game is the equivalent of a year and takes about ten minutes, and characters usually live until they're around So just playing one generation might take a few hours, and if you really get into a dynasty you could be playing it for weeks.
That makes The Guild an intriguing game, and it's also addictive because there's always something coming up, whether it be a marriage or a death or a promotion or an upgrade you've been saving up for. The problem is that 4HEAD Studios maybe bit off more than they could chew with the game, because there are all sorts of rough edges to deal with.
For example, combat in the game is atrocious, as if 4HEAD Studios had never heard of let alone played a real-time strategy game, and it means playing a combat oriented profession, like the guardsman or the robber, isn't a lot of fun. The interface isn't especially friendly or informative, either. The Guild is a game that could be played almost entirely through menus, but for some reason it employs an ugly 3D engine for everything, and that just slows things down.
For example, each room in a business has hotspots in it that allow you to do things, but if you want to hire a new apprentice, you have to go to the room with the "roster" hotspot, pan around the room until you find the hotspot, and then click on it to bring up the hiring menu. That's a lot of work for something that in other games would just be a keystroke away. The AI just can't handle the job, often manufacturing the least profitable products it can find, and while you can use the AI if you want to manage your businesses, the computer-controlled families have to use it, and so no matter what difficulty setting you play on, eventually you're going to win easily.
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